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Tuesday, May 24, 2011

NetherRealm updates Mortal Kombat

Developer NetherRealm Studios has secretly released several “hotfixes” designed to further balance characters like Baraka , Kung Lao, and Kano.


The developers have posted patch notes:

  • Reduced some of Kung Lao’s combo and overall damage.

  • Reduced the damage on some special moves.

  • Increased the damage scaling after Kitana’s Enhanced ground fan toss.

  • Adjusted some juggle’s damage scaling.

  • Reduced the damage on some basic combos that were doing too much damage without using any meter.

  • Increased Sheeva’s damage output for several of her moves and attacks.

  • Temporarily Changed around some of Sonya’s fighting style properties to reduce her ability to lock someone down in block stun.

  • Changed Kano’s Towards Front Kick to a low block.

  • Reduced the recovery on Kano’s Upball to be closer to Johnny Cage’s Flip Kick recovery.

  • Increased the damage of some of Baraka’s special moves and attacks.

  • It is easier to juggle combo after hitting someone with Baraka’s chopchop on the ground.

  • Increased the damage scaling on a frozen opponent.

  • Baraka’s Away Front Kick, Front Punch combo is now a true popup.

  • Reduced some of Reptile’s combo damage.


  • Well, it seems ok.

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